AI Insights · Timothy · July 2022
Top Battlefield Commander Games on Android in France: Q2 2022 Performance
Discover how the top 5 Battlefield Commander games performed on the Android platform in France during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top Battlefield Commander games on the Android platform in France showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $443K in early April before gradually declining to approximately $64.8K by the end of June. Weekly downloads saw a similar downward trend, starting from 66.2K in late March and dropping to 21.1K by the close of the quarter. Weekly active users also declined steadily, from about 3.79M to 2.79M over the same period.
Valor Legends: Idle RPG by Century Games PTE. LTD. showed a decrease in weekly revenue, starting at approximately $15.1K in late March and falling to around $10.4K by the end of June. Weekly downloads followed a downward trajectory, beginning at 3.6K and dropping to just over 1.1K. Weekly active users also saw a decline, from 12K to around 9.2K during the quarter.
Art of War: Legions from Fastone Games HK maintained a relatively steady weekly revenue, with minor fluctuations around $3K to $5K. Weekly downloads were stable, ranging between 465 and 945 throughout the quarter. The game’s weekly active users saw a gradual decrease from 18.7K to about 12.2K.
Might & Magic: Era of Chaos by Ubisoft Mobile Games experienced a dip in weekly revenue, starting at $5.3K and ending at around $3.6K by late June. Weekly downloads were minimal, with peaks of 179 in early April and no downloads in some weeks. Weekly active users showed slight variation, remaining around 2.5K to 2.3K.
TFT: Teamfight Tactics from Riot Games, Inc saw a significant increase in weekly revenue, peaking at approximately $9.9K in mid-June. Weekly downloads surged in early June to 3.2K, ending the quarter at around 1.3K. Weekly active users grew steadily, starting at 37K and reaching up to 51.7K by mid-June before settling at 46.5K by the end of the quarter.
For more insights and detailed data, visit Sensor Tower.